The mesh image resizing tech is exactly what PS needs, it makes sense for next step, and nearly worth an upgrade by itself if it has the controlability that is suggested. But a shed load of other features both essential and missed out in the ass crack that is CS3. Brilliant. Rein ya got me excited now. Which surely has to go down as a first
I am pretty sure with remarks such as it is just a image resizer that keep quality etc. People are missing the point of the mesh physics. Controllable scene elements with near faultless resizing within a small or larger frame, adding to, or taking away without leaving hardly any evidence of such processes. It is one of the finest advances for the static image in many a year.
Cheers Mr Canada