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Photoshop Contest Forum Index - Ask the Experts - Deforming - Reply to topic

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Michel

Location: Montreal, Canada

Post Tue May 03, 2005 5:23 pm   Reply with quote         


Can anyone help me on this one? How can you stretch/deform a layer in Photoshop to make an equivalent as in my example which was made using Flash? I know about the free transform/deform command, but can't achieve it with it. I know smudge also, but it doesn't give good results. Please expert Photoshopers, help me!





screwloose

Location: FL

Post Tue May 03, 2005 5:33 pm   Reply with quote         


what kinda image are you trying to do that to?

have you tried the liquid filter?




Post Tue May 03, 2005 6:09 pm   Reply with quote         


.


you could select half of the square

then go filter --> distort ---> shear

and play around until you get what you're looking for




qqqqq

Location: philly

Post Tue May 03, 2005 6:26 pm   Reply with quote         


you can do it in photoshop cs2 .. i downloaded it a couple days ago.. definerly NOT worth buying




Michel

Location: Montreal, Canada

Post Tue May 03, 2005 6:31 pm   Reply with quote         


Thanks to both of you. I used the apples as the example this time.

Srcewloose, I couldn't find the liquid filter, maybe it is because I am using PS6.

Badcop, I tried the shear filter, but it seems to only work vertically, so I had to turn the layer before and after the change. Maybe I don't understand how it works very well, I don't know how to blend this all now so that it is seemless...





Michel

Location: Montreal, Canada

Post Tue May 03, 2005 7:24 pm   Reply with quote         


Screwloose, I finally found the liquify tool, I guess that is pretty much what I was looking for.

I see it can also make reflections. Are good reflections made that way? The only way I knew how to do them was by multilayering/deforming. But I would be surprised to find a shortcut and still get good results...

I guess I should look more into filters, the only one I usually use is the gausian blur one.





screwloose

Location: FL

Post Tue May 03, 2005 7:58 pm   Reply with quote         


Oops... I mean "Liquify" ( not liquid ) I've never tried to use the liquify/mirror tool for reflections. ( might be named different in your version of PS, I'm using PS CS) Might be good for reflections on a bumpy glass or ice or something like that though.

But using the Liquify filter I think might do what your looking for, try adjusting the brush pressure and density and see how that effects it.

There always seems to be more then one way to do the same thing in PS though.

Maybe somebody else might suggest something.

hope I was able to help a little.

Very Happy




dewking

Location: Pembroke, MA

Post Tue May 03, 2005 9:35 pm   Reply with quote         


5Q.... why is CS2 no good? Our company is looking to buy it soon....




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ReinMan

Location: Kingston, ONTARIO, CAN

Post Wed May 04, 2005 2:12 am   Reply with quote         


Not to argue with you FiveQ, as I have not seen CS2 yet.

But when CS1 came out, everyone bitched about it and said it was junk and it wasn't worth the toilet paper it was printed on... but I gotta tell you I LOVE my CS 1 now. It was a bit of a curve to adjust to, but I really like it. So I'm curious to see if it is the same with CS2 or if it is an Actual Dog.

As far as bending that image kids - you gotta use a Targon Delimiting Vector on it... it'll turn out perfect! Cool




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supak0ma

Location: Photoshop Nation

Post Wed May 04, 2005 5:03 am   Reply with quote         


use the pen.




Michel

Location: Montreal, Canada

Post Wed May 04, 2005 7:42 am   Reply with quote         


Quote:
Targon Delimiting Vector


ReinMain, do I have to go at my art store and buy a fresh supply of vectors for this one? The last time I did that, I ended up with a bunch of cereal boxes.




ReinMan

Location: Kingston, ONTARIO, CAN

Post Wed May 04, 2005 9:22 am   Reply with quote         


Michel, the Targon Delimiting Vector technique, as specified in the Findley Report on Bi-Polarism, has very little to do with cereal and LOTS to do with curved space.

But I can see how you might be confused on this issue. Many many young digital artists find rampant confusion when approaching the Targon Delimiting Vector system of global curvature manipulation. Yet, if you can erradicate all concerns for your own mental well being you too can approach this most heinous application of wisdom and have a curved box of apples.

And now, if you excuse me, I have manure to spread on my daffodils! D:




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Marx-Man

Location: The United Kingdom!

Post Thu Feb 15, 2007 2:54 pm   Reply with quote         


Buzzzt Paddles of life!!!
Distending....

The best way of deforming anything is not smudging but carful clone stamping and healing on a new layer... for example you can distend a jaw to the point of having a stair case from it if you did it correctly. or unzip a pipe perhaps...




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Post Thu Feb 15, 2007 3:01 pm   Reply with quote         


Make 2 shapes and merge.




podgorski

Location: Croatia

Post Thu Feb 15, 2007 3:15 pm   Reply with quote         


Im not sure what PS version do u use but if you have cs2 go to edit->transform->warp, and select "arc lower" from the menu at the top and play with the "bend" amout till you like it




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