|
Salvezza
trally like this, but I ran out of votes way before you entered it. So sorry.
|
|
|
Mira
@salvezza No Problem ;) Would have liked your vote, but it's ok ... It's difficult to create something within the 3 day period, especially for me. (and all the work it still needs..)
|
|
|
Mira
@Martrex It still needs work and I do need some help creating realistic reflections and highlights, but had fun making it ;) A few more to go :lol:
|
|
|
stofvinger
Good idea, nice work on the masking. Maybe, a spherize filter on the puppy would make it more real.
|
|
|
Mira
@stofvinger It was my intention to spherize the pup as well, but forgot in the end. Looks better. I will save it and change the image. Thanks for the tip and the use of the photo :wink:
|
|
|
NOGOODSK8RPUNK
neat idea... i was trying to find this tut for you on sphears. but i can't locate it. so i hope you don't mind a step by step thing... for a sphear make a square filled w/ blackin a new layer. next go to filter> render> lense flare...
|
|
|
NOGOODSK8RPUNK
... choose 105 prime at a level of 100% apply it to the upper left hand coner, click ok... go to filter> distort> polar quardnents... apply the "polar to rectangle" button and click ok... next go to edit> free transform> then rotate the image 180 deg...
|
|
|
NOGOODSK8RPUNK
...go to filter> distort> polar quardnents... apply the " rectangle to polar " button hit ok...then make a circle selection (holding the shift key makes a perfect circle) once happy inverse you selection and feather your edges by 1% (select feater)...
|
|
|
NOGOODSK8RPUNK
... lastly make your spher layer to a setting of overlay and 80%.... that is the basic steps to it. play w/ them and find what you feel is best and just have fun. i hope that helps. sorry for the long comments i mean no harm ;)
|
|